Wednesday, November 22, 2006

PlayStation 3 Network Details

PlayStation 3 Network Details
Gameinfowire.com - USA

The PLAYSTATION Network (PSN) allows every PLAYSTATION 3 (PS3) computer entertainment system user to experience the built-in online capabilities of the system ...

PS3 Beating Up Xbox 360 In Japan

PS3 Beating Up Xbox 360 In Japan
Kotaku.com - New York,NY,USA

While the PS3 came out throwing punches (which were later resold on Yahoo! Auctions), the Xbox 360 didn't even quite make it into the ring. ...

Sony PlayStation 3: the Ars Technica review

Sony PlayStation 3: the Ars Technica review

This is what Sony has been hyping for the past two years, what is supposed to begin the high definition era, and what is intended to destroy the competition. This is the Trojan horse by which Sony hopes to get Blu-ray into as many homes ...

KDWB callers willing to give up baby for PS3

KDWB callers willing to give up baby for PS3
Pioneer Press Wed, 22 Nov 2006 1:27 AM PST

Just how far will people go to get their hands on a new PlayStation 3? Just ask KDWB-FM, 101.3's morning show host Dave Ryan, who on Tuesday morning asked folks if they were willing to give up their baby for 24 hours in exchange for one of Sony's highly coveted video game consoles. More than a dozen people called to offer up their kids, but only a few realized it was all just a gag.

Wal-Mart gives shooting victim PlayStation 3

Wal-Mart gives shooting victim PlayStation 3
Worcester Telegram & Gazette Wed, 22 Nov 2006 1:57 AM PSTPUTNAM - No doubt it was a high price to pay for a PlayStation 3, but at least 21-year-old Michael Penkala of Webster is getting a free gaming console for his troubles.

PSone titles available today on PS3 Store - in Japan

PSone titles available today on PS3 Store - in Japan

Wednesday November 22, 2006 7:20 AM EST
Sony says the first batch of PSone titles that can be played on a PSP will be available to buy from the PlayStation 3 store today.

Some Release Dates:

PlayStation 2:
Nov 20, 06 - Superman Returns
Nov 21, 06 - Thrillville
Nov 21, 06 - Delta Force: Team Sabre
Nov 22, 06 - Harley-Davidson

PlayStation 3 Downscaling Issue Addressed

PlayStation 3 Downscaling Issue Addressed
S-Times - Brantford,Ontario,Canada
Sony has finally acknowledged the problem that PlayStation 3 gamers with HD sets from a couple of years ago already know: Houston, we've got a problem. ...

PlayStation 3 crowd surge sets off store alarm

PlayStation 3 crowd surge sets off store alarm
Carmel Topics Wed, 22 Nov 2006 8:08 AM PSTCARMEL -- A crowd hoping to purchase the new PlayStation 3 (PS3) video-game system at the Circuit City store in Clay Terrace tried to force its way into the store about 5 a.m. Friday, Carmel Police said.

Game-Killing Bug Afflicts Genji

Game-Killing Bug Afflicts Genji
Wired News Wed, 22 Nov 2006 9:46 AM PSTIrritation awaits in the PlayStation 3 game due to glitches and lameness that shouldn't have made it to market. In GameLife.

PlayStation 3 even scarcer than predicted

PlayStation 3 even scarcer than predicted
CNN Money Wed, 22 Nov 2006 10:46 AM PSTGamers knew getting their hands on a PlayStation 3 was going to be hard last weekend, but they probably had no idea it would be this hard.

PayPal Closes Man's Account After 7 Years For Selling Playstation 3

PayPal Closes Man's Account After 7 Years For Selling Playstation 3"
After sending all of the information that they requested to get full access to my PayPal account, I received this email:"- "After reviewing your PayPal account, we have determined there to be excessive risk involved and would like to ...

Supersize your PlayStation 3 hard drive

Supersize your PlayStation 3 hard drive
By The PC Doctor GamersReport have an article for anyone lucky enough to get their hands on a PlayStation 3 games console but who are disappointed by the size of the hard drive. Here's what you need to carry out the upgrade: A 2.5 inch 5400 RPM SATA ...

More than a toy, PlayStation 3 does Linux (InfoWorld)

More than a toy, PlayStation 3 does Linux (InfoWorld)
By cook InfoWorld reports on efforts to run Fedora Core 5 on the Sony PlayStation 3 platform. "If you're one of the fortunate few to have scooped up a Sony PlayStation 3 (and not gotten mugged in the process), and you're looking for a tax break ...

Being a video game developer (I develop for both, Playstation 3 and Xbox 360) people ask me almost daily which platform I think is better. These are m

Being a video game developer (I develop for both, Playstation 3 and Xbox 360) people ask me almost daily which platform I think is better. These are my personal feelings, in no way does this reflect my employer. Short answer: Xbox 360. Long answer: Price, performance, visual quality, game selection and online support. I think the Xbox 360 wins in every category.Price: This is obvious; the Xbox 360 core is only $299. The PS3 is around $499 for the 20GB version. It comes with a hard drive, but you don't need a hard drive to enjoy a lot of great games on the 360 so I think it's fair to compare both core systems.Performance: On paper, the PS3 is more powerful. In reality, it's quite inferior to the 360. Without getting into too many details, the three general-purpose CPU's the xbox360 has are currently FAR easier to take advantage of than the SPU's on the PS3. I suspect a few years down the road some high budget, first party PS3 exclusive titles will come out that really take advantage of the SPU's and do things the Xbox 360 can't, but I don't think the console is worth buying based on this speculation (for some it will be though, we'll have to wait and see how these games turn out).Graphics: The Xbox 360 is a clear winner. The GPU is more powerful. It has more powerful fillrate, and far more pixel and vertex processing horsepower. Part of the reason is their choice of memory, and architecture of pixel and vertex procesing. I can't get into details but the same vertex shader will run much slower on the PS3 than the Xbox 360. The 360 also has a clever new way rendering high definition anti aliased back buffers. To accomplish the same effect on PS3 is prohibitively expensive. For this reason I think many games will have no choice but to run in non-HD resolutions on the PS3 version, use a lower quality anti aliasing technique, or do back buffer upscaling. The end result in all cases is going to be noticeably worse image quality.Game Selection: The Xbox 360 has a huge head start here. 1 year is an eternity in gaming. Almost all multi-platform developers have made the Xbox 360 their primary platform due to timing of release-to-market, this means the games will look and perform better on the 360. The PS3 versions will be ports of the 360 versions. (The opposite was true for XBOX 1 vs. PS2). The Xbox 360 is also far faster to develop for due to better development tools (massively popular Visual Studio .NET vs. proprietary, buggy PS3 compiler and debugger), better documentation, and easier architecture (3 general purpose CPU's vs. 8 specialized processors that require DMA). Timing has also caused all next-gen middleware developers to make Xbox 360 their primary platform, and they will 'add ps3 support' as needed. This support will probably be inferior to the Xbox 360's due to manpower and more importantly, demand. It's this catch-22 now that will continue to drive the 360 forward and hold PS3 back.

Continue at: http://www.hardcoreware.net/reviews/review-348-1.htm

A Weekend Full of Quality Time With PlayStation 3

A Weekend Full of Quality Time With PlayStation 3
By SETH SCHIESEL
Published: November 20, 2006
Howard Stringer, you have a problem. Your company’s new video game system just isn’t that great.
Ever since Mr. Stringer took the helm last year at Sony, the struggling if still formidable electronics giant, the world has been hearing about how the coming PlayStation 3 would save the company, or at least revitalize it. Even after Microsoft took the lead in the video-game wars a year ago with its innovative and powerful Xbox 360, Sony blithely insisted that the PS3 would leapfrog all competition to deliver an unsurpassed level of fun.
Put bluntly, Sony has failed to deliver on that promise.
Measured in megaflops, gigabytes and other technical benchmarks, the PlayStation 3 is certainly the world’s most powerful game console. It falls far short, however, of providing the world’s most engaging overall entertainment experience. There is a big difference, and Sony seems to have confused one for the other.
The PS3, which was introduced in North America on Friday with a hefty $599 price tag for the top version, certainly delivers gorgeous graphics. But they are not discernibly prettier than the Xbox 360’s. More important, the whole PlayStation 3 system is surprisingly clunky to use and simply does not provide many basic functions that users have come to expect, especially online.
I have spent more than 30 hours using the PlayStation 3 over the last week or so and may have played more different games on the system — 13 — than probably anyone outside of Sony itself. Sony did not activate the PS3’s online service until just before the Friday debut. Over the weekend a clear sense of disappointment with the PlayStation 3 emerged from many gamers.
“What’s weird is that the PS3 was originally supposed to come out in the spring, and here it came out in the fall, and it still doesn’t feel finished,” Christopher Grant, managing editor of Joystiq, one of the world’s biggest video-game blogs, said on the telephone Saturday night. “It’s really not the all-star showing they should have had at launch. Sony is playing catch-up in a lot of ways now, not just in terms of sales but in terms of the basic functionality and usability of the system.”
Sadly for Sony, the best way to explain how the PlayStation 3 falls short is to explain how different it is to use than its main competition, Xbox 360. When I reviewed the 360 last year, I wrote: “Twelve minutes after opening the box, I had created my nickname, was in a game of Quake 4 and thought, ‘This can’t be this easy.’ ”
I never felt that way using the PlayStation 3. With the PS3, 12 minutes after opening the box I realized that Sony inexplicably does not include cables to connect the machine to a high-definition television. Keep in mind that one of Sony’s main selling points has been that the PS3 plays Blu-Ray high-definition movie discs. But high-definiton cables? Sold separately. The Xbox 360, by contrast, ships with one cable that can connect to either a standard or high-definition set.
Then, before you are even using the PS3, you have to connect the “wireless” controller to the base unit with a USB cable so they can recognize each other. If you bring your PS3 controller to a friend’s house, you’ll have to plug back in again. The 360’s wireless controllers are always just that, wireless.
If there is one thing one would expect Sony to get perfect, though, it would be music. Wrong. Sure, you can plug in your digital music player and the PS3 will play the tunes. But as soon as you go into a game, the music stops. By contrast, one of the things I’ve always enjoyed most on the Xbox 360 is being able to listen to my own music while playing Pebble Beach or driving my virtual Ferrari. Doesn’t seem too complicated, but the PS3 can’t do it.
In that sense it often feels as if the PlayStation 3 can’t walk and chew bubble gum at the same time. In the PS3’s online store (which feels like a slow Web page) you can access movie trailers and trial versions of new games, but when you actually download the 600-megabyte files, you’ll be stuck watching a progress bar crawl across the screen for 20 or 40 minutes. Astonishingly, you can’t download in the background while you go do something that’s more fun (like play a game). On the Xbox 360, not only are files downloaded seamlessly in the background, but you can also shut off the machine, turn it on later, and the download will resume automatically.
The PS3’s whole online experience feels tacked-on and unpolished. On the Xbox 360 each user has a single unified friends list, so you can track your friends and communicate with them easily, no matter what game you are in. On the PlayStation 3 most games have their own separate friends list and some have no friends function at all. There is a master list as well, but in order to communicate with anyone on it, you have to quit the game you are playing.
There are some high points. The multi-player battles in Resistance: Fall of Man are excellent. The arcade-style action in the downloadable Blast Factor is suitably frantic.
But the list of the PS3’s disappointments remains, from its undersupported voice chat to its maddening cellphone-like text messaging system. (In frustration I ended up plugging in a USB keyboard.) Overall, Sony seems to have put a lot of effort into cramming as much silicon horsepower under the hood as possible but to have forgotten that all the transistors in the world can’t make someone smile.
And so it is a bit of a shock to realize that on the video game front Microsoft and Sony are moving in exactly the opposite directions one might expect given their roots. Microsoft, the prototypical PC company, has made the Xbox 360 into a powerful but intuitive, welcoming, people-friendly system. Sony’s PlayStation 3, on the other hand, often feels like a brawny but somewhat recalcitrant specialized computer. (Sony is even telling users to wait for future software patches to fix some of the PS3’s deficiencies.) The thing is, if people want to use a computer, they’ll use a computer.
Through the decades of the Walkman and the Trinitron television, Sony was renowned as the global master of easy-to-use, seamlessly powerful consumer electronics. But recently Sony seems to have lost its way, first in digital music players, in which it ceded the ergonomic high ground to Apple’s iPod, and now in home-game consoles. For now Sony’s technologists seem to have won out over the people who study fun.
As a practical matter, given the limited quantities Sony has been able to manufacture, the PlayStation 3 will surely remain sold out throughout the holiday season. If you can’t find one, don’t fret. Sony still has a lot of work to do. As Mr. Grant of Joystiq put it: “Maybe in six months it’ll be finished. Maybe by next fall I’ll be able to do all the cool stuff. I’m still kind of waiting.”

Disney's Chicken Little: Ace in Action for PS2 and Nintendo DS ...

Disney's Chicken Little: Ace in Action for PS2 and Nintendo DS ...
Game News - Minsk,Belarus... Disney's Chicken Little: Ace in Action" video games from Buena Vista Games are now available in the United States for the PlayStation 2 system and Nintendo DS. ...

Playstation 3 Production Running Smooth

Playstation 3 Production Running Smooth
Laptop Logic - CA,USASony still intends to ship one million Playstation 3 units by the end of the year, as manufacturing "now running smoothly" and consoles are being air shipped ...

Feature: THE HISTORY OF PLAYSTATION 2

Feature: THE HISTORY OF PLAYSTATION 2
Part 3 - what changed with the arrival of Sony's second console?

SONY STILL PLANNING TO SHIP 1M PS3 UNITS BEFORE THE END OF THE YEAR

SONY STILL PLANNING TO SHIP 1M PS3 UNITS BEFORE THE END OF THE YEAR
Sony has said it still intends to ship one million PlayStation 3 units by the end of the year, with manufacturing "now running smoothly" and consoles being airlifted in "on a constant basis".http://www.gamesindustry.biz/content_page.php?aid=21236
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[PogoWolf]
They can plan all they want. They planned to have a million units by November. They planned a world wide release. They planned a lot of things, and had you been following this blog you would have been warned about all of this back in march. ;) I'll believe it when I see it.

EA WANTS MORE PS3S FOR EURO LAUNCH

EA WANTS MORE PS3S FOR EURO LAUNCH
Electronic Arts' European VP has told GamesIndustry.biz he's pleased with the PS3 launch so far, but would like to see more units when the console hits Europe next March.